Well, it isn't really a tutorial as I'm sure you are aware; I'm not sure if it would belong in the tutorial section, but perhaps.
Personally, I would have to see all the star imports vanish as well as the unpythonic naming conventions.
Also, blanket exceptions are a no-no; catch the specific exception you are expecting (in your case probably IOError).
Star imports are just not something beginners should be exposed to, unless they are being very explicitly told why not to use them.
For naming conventions, we only use CamelCase for class names; lower_with_underscores for normal variables; ALL_CAPS for global constants.
If you haven't already, please read through this (a couple times honestly):Pep 8: Python Style Guide
Also, on a more trivial note, I think a less misleading title like, "Follow my journey to learn game programming," might be in order. It makes it more clear that you are trying to share your quest rather than telling others the "correct" way. "Step by Step," doesn't give me this image.